Patch Notes 1.11

 

All of our Sentinels and Initiators are getting role and abilities-specific tuning, with the start of First Strike in mind. Read the deeper dive below for our thinking here. Updates to our match economy ruleset (the way credits are distributed after a round) should alter decision-making when the round or your loadout is on the line.

Did anyone even want this? Anyway, here's the Left-hand view model.

With First Strike on the horizon, the balance team has been hard at work making our last round of major balance changes before teams start duking it out. We want to ensure that the top teams don’t have to constantly adapt to a changing game while they’re playing in the tournament. Minor balance changes may occur during the span of First Strike, but we won’t deploy changes like the ones in this patch that heavily impact a team’s strategies.

One of the trends we have observed is that attacking teams can have a really hard time breaking entrenched defenders. Although every piece of the game can influence this type of trend (move speed, weapon tuning, map design, Agent balance), we think there are a few targeted character changes that can help give attackers more opportunities to break entrenched defenders. Each is listed below.

—Max Grossman, Lead Character Designer

INITIATORS

Flash Tuning: The fade out of the flash debuff remains the same duration but now fades slower at the start

Initiators create concentrated windows of extremely high threat to help their teams break onto sites. To this end, we are slightly increasing the duration of debuffs from some Initiator abilities (mostly flashes). Our goal here is to increase the opportunity window that Initiator’s teammates have to capitalize on their utility and further differentiate Initiators from Duelists.

10/27/2020

Latest Articles

Today we are taking our next step to grow VALORANT into the next great, multi-generational esport with the reveal of the VALORANT Champions Tour. Next year, aspiring pro players from all over the world will have the opportunity to build their stardom through a brand new series that will feature both...
11/24/2020
Competitive folks, you’ll have to hold on for at least two weeks before you can earn rank on Icebox. But right off the bat, you can benefit from preferred server select, tighter rank matchmaking, and working on your Act Rank Badge. COMPETITIVE UPDATES Competitive Act II will end with Patch 1...
10/13/2020
As mentioned in the recent Ask VALORANT, the problematic release of Patch 1.11 is forcing us to reevaluate what it takes to raise the quality bar for patch days going forward. So, while we’re not skipping Patch 1.12, we’re giving it a light touch. Updates to the Observer and the social...
11/10/2020